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Friday, August 17, 2012
Saturday, August 11, 2012
Low-Poly Industrial Environment
Wednesday, August 8, 2012
Fallout: Equestria Concepts
Here are some old concepts for Fallout: Equestria, which, I had to stop working on to focus on school. I thought it'd be a good start to working in the industry, and probably would have, but I just didn't have time.
Saturday, July 28, 2012
Character Model - Alysandra
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| Comparison between the rough poly and smoothed versions of the head, without eyes, ears, or hair. |
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| Same comparison, this time on the body, hands to come soon. |
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| Rough character, yes, I will add clothes, just attached the head to see how things lined up. |
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| Started putting clothes on her, figured that since I've been working on her for a good 10 hours today, I might as well give her something to wear before I sleep on a good days work. |
Wednesday, July 25, 2012
Post-Apocalyptic Bus Concept
I saw this image online, and, in loving it so much, decided to start work on a 3D model of it. I don't own the image, and am only using it as reference.
Here's the website for the image:
http://digital-art-gallery.com/picture/big/561
Here's my model, roughed out:
http://digital-art-gallery.com/picture/big/561
Here's my model, roughed out:
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| Took about 2 hours to get to this point, working back and forth from the one image. |
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